MILITARY HISTORY™ Commander Europe at War

Platforms:  PSP, PC, NDS, Mac
Genre:  Turn Based Strategy
Setting:  World War II
Rel Date:  15/04/2009
Langs:  Eng, Fre, Ita, Ger, Spa
Price:  £ 19.99
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£ 24.99

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£ 19.99
Ex VAT
Platform:  PC
Complexity:  Medium
Players:  1-2
Min Spec:  Windows® 98/ME/2000/XP
Pentium IV, 1.4 GHz or fully compatible
512 MB RAM
300 MB of free space on hard drive
Graphic card with the latest drivers
Game requires a display resolution of at least 1024x768
Multiplayer:  E-mail, Hotseat, Internet & Lan
Wargamer.com - "Commander: War in Europe is a stone gas of a game, a real sweetheart title that should woe new multitudes to the wargaming genre just as Panzer General did in days of yore." Armchair General Review - "As a complete package, Commander – Europe at War, is a crowd ...

See More
[22 Jul 2010] Commander series available for Mac !

We are pleased to announce that the Commander series is finally available for the Mac OS platforms on the Slitherine sho...
[07 Jul 2010] Commander Europe at War Grand Strategy gets a new

Following the overwhelming response given to the Grand Strategy Expansion, we are proud to announce a long list of new u...

MILITARY HISTORY™ Commander: Europe at War is the first in a series of high level turn based strategy games. It is being jointly developed by Firepower Entertainment and being released through Slitherine Software’s Kameleon Project. The first game spans WW2, allowing players to control the axis or allied forces through the entire war in the European Theatre. Can Germany’s rise be stopped or will the jackboots of the SS march through London ?

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Features

Intro movie created from original MILITARY HISTORY™ TV footage. 

Huge hex based campaign map covering the USA to the west, Africa to the south, Scandinavia to the north and the Ural’s to the east.

6 epic scenarios including the operation Barbarossa, DDay and the Grand Campaign and 6 Fast Play scenarios: these start in the same years as the original scenarios but are at 50% scale, to allow games to be concluded, much more quickly - ideal for multiplayer.

Research over 50 inventions from 5 different technology areas.

12 different unit types including Infantry and Motorized Corps, Armour, Destroyers, Subs, carriers. Each with their own strengths and weaknesses.
 
Recruit and attach Historical Commanders to your units.

Detailed and realistic combat that models supply, morale, terrain, leadership, equipment, training, strategic weapons and fog of war.

Easy to learn, hard to master game play that is the cornerstone of Slitherine game design.
 
Multiplayer via e-mail, hotseat, Internet and including optional timed turns and 7 difficulty settings.
 
Easily moddable script files that allow players to alter many aspects of gameplay including research, unit stats, terrain effects and many more.

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Fast play map in France 1940. Loading screen. The Atlantic War The political situation in 1941.
The battle of Tobruk. Fast play map showing the build up to Kursk from the mid zoom level. Recruiting Zhukov on the production screen. D-Day landings 1944
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