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Master of Magic: Through the Myrror - Deep Dive #1 - New race

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Published on February 17, 2023

A new race is set to join the ranks in the upcoming release of Master of Magic: Through the Myrror, the Goblins.

The game is still in development, some skills/traits are subject to change

These small, green humanoids are known for their great affinity to Nature and beast mastery, and favor tribal structures and natural habitats over civilizational advancements.

Goblins have a unique connection to the fauna of the land, and are known for their skill in beast taming and druidic magic.

While some may describe them as primitive, the Goblins are a formidable force to be reckoned with, and their expertise in beast mastery makes them a valuable addition to any army.

Among their special units are: 

Boar Riders:

An elite goblin cavalry, or so they say. Outsiders will describe them as a motley group of slightly deranged gobbos riding well trained, ferocious boars.

Druids:

Special goblin caster unit with magical ranged attack. The druids are known for their superior affinity to Nature and can even call upon War Bears for aid.

But perhaps the most intriguing unit of all is:

The Beastmaster:

An elite goblin unit that claims to be able to tame even the strongest of beasts. While it may seem like an exaggeration, the Beastmaster has proven himself time and time again with his strong ranged attacks and ability to fly.

And what beast does he have at his command, you ask? An obese vermin - the infamous Fat Rat, is far from ordinary and has been known to cause fear in the enemy.

Will you be joining their tribe in the fight for dominance in the magical realm?

Stay tuned for more updates of Master of Magic: Through the Myrror, a completely free update coming on March 9th.
 

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